Intel revealed in an exclusive interview with HardwareLuxx that discrete and integrated solutions would be available for its Xe architecture. Intel Fellow Tom Petersen announced LPG and HPG variations for the Intel Xe architecture. The corporation made a choice to divide the architecture after realising that its intellectual property (IP) must be separated and optimised for these two very distinct market segments.
This will result in a deeper separation of Intel’s graphics portfolio, allowing identical feature sets across products. Under the Xe architecture, Intel has already shipped HPC (data centre), LP (low-power), and HPG (gaming) processors. Petersen stated that LPG and HPG variants of the Xe2 graphics series called “Battlemage” would be released; these variants will be tuned for both integrated and discrete GPUs.
According to leaks, Meteor Lake processors will be the first to feature Redwood Cove P-cores, Crestmont E-cores, and the new Xe-LPG GPU architecture. This represents a significant departure from the present implementation of integrated Iris Xe graphics. The Xe2-LPG is believed to be utilised by Lunar Lake, the successor of Meteor Lake. Such graphics would provide more than 128 Execution Units (XMX Engines), which should be sufficient for recreational gaming.
Intel’s transition to more capable Xe Gaming architectures coincides with the introduction of AMD’s RDNA3 GPU for Ryzen 7000 Phoenix APUs. This platform will be utilised by the next handheld gaming consoles and thin and light gaming laptops, a market category that has experienced a meteoric rise in popularity over the previous two years. Recent Intel Alder Lake-based processors are available in a number of these products.