Naughty Dog Is Looking Into The Last Of Us Part I PC Long Shaders Loading Times And Other Issues

The Last Of Us Part I was finally made available on PC, but it is clear that the highly acclaimed series by Naughty Dog deserved a much better introduction. Unfortunately, the port is riddled with several problems that are making it unplayable for many users.

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Shortly after The Last Of Us Part I was made available on both Steam and the Epic Games Store, Naughty Dog took to Twitter to give players an update about the PC port of their game. They acknowledged that there are several issues plaguing the game, such as long loading times for shaders, performance and stability issues when shaders are loading in the background, boot issues, and memory leaks. They reassured players that they are working on patches to address these problems and will release them as soon as possible, as confirmed on their official support page.

It is hard not to question what stage The Last of Us Part I PC port was in when it got delayed recently, given the various issues that have surfaced. Lately, PC versions of previous PlayStation exclusives have been really good, so it’s intriguing to find out what caused this unsatisfying release. Knowing that Iron Galaxy, the same studio responsible for the botched port of Batman: Arkham Knight, was involved didn’t help reassure fans, even though they did deliver a pretty decent PC port for the Uncharted: Legacy of Thieves Collection.

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Once the issues with The Last of Us Part I on PC are addressed, players will be in for a real treat, as it’s the ultimate version of one of the greatest games ever created. However, the absence of the original’s multiplayer mode dampens the experience. It is worth noting that The Last of Us Part I is now available on both PC and PlayStation 5 worldwide.