Today NVIDIA unveiled the GeForce GTX 1660 Ti graphics card, which we have been talking about quite a lot over the past month or so. The card is based off the new “Turing” architecture, but it lacks real-time ray tracing features as it lacks physical RT cores, hence why it is called a “GTX” card rather than an “RTX” card. The card also lacks Tensor cores, so you won’t get DLSS either.
The GTX 1660 Ti is based on the 12 nm “TU116” silicon which features 1536 “Turing” CUDA cores, 96 TMUs, 48 ROPs, and a 192-bit memory interface which holds 6GB of GDDR6 memory. The memory is clocked at 12 Gbps, which works out to 288 GB/s of memory bandwidth. NVIDIA does not have a Founders Edition version of this card, so the launch is completely partner-driven. Custom cards from these partners will start at $279 and will likely go up to around $340.
The card is expected to be on par with the GTX 1070, which means you should be able to play most eSports-focused titles at 1440p and AAA titles at 1080p with the details maxed out.