Grand Theft Auto VI Will Introduce Smarter Non-Playable Characters

Recently a patent by Take-Two Interactive was discovered. The patent indicates that GTA 6 might have smarter non-playable characters (NPCs). The NPCs feature advanced artificial intelligence (AI) capabilities providing a more life-like experience in the game.

GTA 6 Fanart

You should know GTA 6 has not been announced yet, and plans of Take-Two and Rockstar Games remain unknown. There’s a possibility that the smart NCP might be implemented in all the games.

Since currently-available multiplayer gaming systems are deficient because they cannot provide realistic movements for non-player objects in a virtual world without increasing computational resources and/or restricting game development/design, a system for managing nodes and node graphs relating to non-player characters that provides virtual navigation and management can prove desirable and provide a basis for a wide range of network applications, such as creating a realistic virtual world that is not limited by hardware and software limitations.”

David Hynd and Simon Parr filed for this patent in October 2020 and is listed as 16/393365. As per the LinkedIn profiles, David and Simon work at the Rockstar Games. David works as an associate director of technology and technical director of AI and gameplay, while Parr is the lead AI and gameplay programmer.

GTA VI Fanart

The patent explains:

Computer games often provide 3D worlds in which the game unfolds. Such games often include non-player characters (NPCs) that exist in the game’s 3D world and who interact with the human players, the 3D environment, and other NPCs. These NPCs can be programmed in an artificial intelligence manner such that their actions in the game are driven, at least in part, by real-time decisions made by the NPC algorithm regarding the current state of the game and the environment.”

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