NVIDIA DLSS Support Is Coming To Starfield

A mere week after the Starfield release, the developer has made an official declaration about their intention to soon incorporate DLSS (Deep Learning Super Sampling) support for the game. Simultaneously, they have released a fresh hotfix update to swiftly tackle the prominent issues reported by players during the past week.

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One of the most significant highlights on the roadmap is the inclusion of NVIDIA DLSS support, eliminating the necessity for third-party adjustments to access this advanced technology. The game’s future compatibility with DLSS2 or DLSS3, along with Frame Generation, remains uncertain, as Bethesda has not provided a definite timeline for DLSS implementation. Nonetheless, this development holds great importance for gamers using NVIDIA hardware, as they had previously relied on AMD FSR2 for upscaling.

Furthermore, Bethesda has verified that the game will include HDR calibration and extend compatibility to 32:9 ultra-wide monitors. The development team is actively working with all GPU manufacturers to guarantee the best possible hardware enhancements, especially in the graphics domain.

It’s worth noting that NVIDIA has recently rolled out an over-the-air driver update that fine-tunes the Resizable BAR profile for Starfield. This modification alone results in a 5% performance boost.

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-This first update is a small hotfix targeted at the few top issues were are seeing. After that, expect a regular interval of updates that have top community requested features including:

●Brightness and Contrast controls
●HDR Calibration Menu
●FOV Slider
●Nvidia DLSS Support (PC)
●32:9 Ultrawide Monitor Support (PC)
●Eat button for food!

We’re also working closely with Nvidia, AMD, and Intel on driver support, and each update will include new stability and performance improvements.

Additionally, we are working on our built-in mod support (Creations) that will work across all platforms similar to what we’ve done with Skyrim and Fallout 4. This full support is planned to launch early next year. Until then, we know our PC community is already very active in the modding space and if you have any feedback on how we can make this better, please let us know. Modding and creating in our games will always be a vital and important part of who we are, and we love seeing the community get off to such a strong start.

— Bethesda

Via Bethesda