PS5’s Dynamic Adaptive Triggers Are Being Praised By The Game Devs

The PS5 has less computing power than the Xbox Series X but it has other advantages, such as faster Input/Output throughput, the 3D audio HRTF-based Tempest engine technology, and a newly redesigned DualSense controller.

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We are certain that PS5 controllers’ distinctive abilities might become its main advantage for gamers once they get their hands on it. Both the first party and third party gamers also praised the haptic feedback and adaptive triggers.

Starward Industries, an independent studio founded by ex CD PROJEKT RED and Techland veterans currently working on The Invincible, was in a game developer interview. A positive response was received when asked for their thoughts on the PS5 controller.

Marek Markuszewski (CEO & Project Lead): While in PS5 we especially appreciate 3D Audio and Adaptive Triggers for improved immersion and experience.”

“Mariusz Antkiewicz (Gameplay Designer): We’re absolute fans of dynamic adaptive triggers. They are perfect to illustrate the complex interactions with objects such as machines, tools, and equipment in the game by adding a new angle to improve the experience. A more intuitive and literally tactile gameplay will greatly help in terms of immersion.”

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We can soon experience the DualSense controllers as they will be available along with the PS5 in the United States, Canada, Mexico, Japan, South Korea, New Zealand, and Australia from November 12, while other regions will receive PS5 on November 19.