Testing – Gaming
The Alien vs. Predator benchmark is our first game benchmark, it is a standalone benchmark. As with many of the already released DirectX 11 benchmarks, the Aliens vs. Predator DirectX 11 benchmark leverages your DirectX 11 hardware to provide an immersive game play experience through the use of DirectX 11 Tessellation and DirectX 11 Advanced Shadow features. In Aliens vs. Predator, DirectX 11 Geometry Tessellation is applied in an effective manner to enhance and more accurately depict HR Giger’s famous Alien design. We ran the benchmark at high settings with 4x antialiasing at a 1920 x 1080 resolution.
Up next is DiRT 3, which is a DirectX 11 game. We used the built in benchmarking tool with all the settings set to high, antialiasing set to 8x and the resolution set at 1920 x 1080.
Our final game benchmark is S.T.A.L.K.E.R. Call Of Pripyat. It is also a DirectX 11 game and a standalone benchmark. We ran the benchmark on high, directX 11 enabled, 4x MSAA, tessellation enabled at 1920 x 1080 resolution.