Testing – Gaming
The Alien vs. Predator benchmark is our first game benchmark, it is a standalone benchmark. As with many of the already released DirectX 11 benchmarks, the Aliens vs. Predator DirectX 11 benchmark leverages your DirectX 11 hardware to provide an immersive game play experience through the use of DirectX 11 Tessellation and DirectX 11 Advanced Shadow features. In Aliens vs. Predator, DirectX 11 Geometry Tessellation is applied in an effective manner to enhance and more accurately depict HR Giger’s famous Alien design. We ran the benchmark at high settings with 4x antialiasing and at a 1920 x 1080 resolution.
S.T.A.L.K.E.R. Call Of Pripyat is up next. It is also a DirectX 11 game and a standalone benchmark. We ran the benchmark on high, directX 11 enabled, 4x MSAA, tessellation enabled at a 1920 x 1080 resolution. It spits out a graph with high, low, and average frame rates for 4 different scenes. Below are the averages.
DiRT 3 is another DirectX 11 game. We used the built in benchmarking tool with the settings set to high, antialiasing set to 4x and the resolution at 1920 x 1080.