Testing – Benchmarks
3DMark contains 3 benchmarks, but we will be running the “Fire Strike” benchmark as it is the most GPU intensive. We will be running the normal benchmark and then again on the extreme setting
Next up we have 3DMark 11. 3DMark11 is a notoriously popular method of gauging 3D performance, producing a score at the end of the run. Utilizing DirectX 11 (hence the name), advanced lighting, shadows, tessellation and others, it makes sure to test the capabilities of your hardware. We tested with two different settings: Performance, which optimizes 3DMark11 for a 720p environment, and then Extreme, which optimizes for a 1080p environment.
Unigine Heaven is an extremely popular tool for measuring GPU performance. It is used in almost every hardware test you’ll have seen in the last 2 years, omitting it simply isn’t an option. We are currently using v4.0 of the benchmark. The settings we used are: DirectX 11, Quality: Ultra, Tessellation: Normal, Anti-Aliasing: x8, full screen at 1920 x 1080.