It has been a month since Sony revealed that the Marvel Spider-Man Remastered was making its way to the PCs and we are finally getting to know more details on it now. Sony has joined hands with Insomniac Games and they both together seem to be going all out on this port. They will be offering support for DLSS, DLAA, ray tracing, ultra-monitors, and much more. A new trailer has also been released for the Spider-Man Remastered PC version. Keep reading to find out more about the new features introduced to the PC version.
Good news for those who have hardware that supports ray-tracing since -tracing reflections are available across the game. The reflections will be available at different levels of quality including a new ray-traced mode which comes with higher quality. Thanks to NVIDIA’s DLSS, the graphics performance will be significantly improved if you are using one of the GeForce RTX GPUs as they will be using dedicated Tensor core AI processors. There is also NVIDIA’s DLAA, which is an AI-based anti-aliasing mode dedicated for GeForce RTX gamers. This will drastically improve the image quality.
Some time ago, gamers were restricted to having options on only output resolutions. However, now gamers will have a wide range of display ratios to choose from. This also includes the ultrawide 21:9, panoramic 32:9, and NVIDIA Surround multi-monitor setups. Rendering systems will also be made more customizable, giving more options to gamers on algorithms and quality levels such as the SSAO, texture filtering, LoD quality and shadows.