Star Wars Battlefront Season Pass and Post BETA Adjustments Detailed

As we get closer and closer to the official release of Star Wars Battlefront more details about the game have been released. The Star Wars Season Pass priced at $49.99 has been completely detailed so you have a better idea of what you will be paying for if you want the extra content.

Star Wars Battlefront

The details of the season pass include:

– 4 epic expansion packs featuring brand new content set across the Star Wars galaxy
– Over 20 new pieces of galactic tech including weapons, vehicles, and Star Cards for both Rebels and Imperials
– 4 more heroes and villains for you to fight as or against
– 16 additional multiplayer maps featuring new locations
– 4 exciting new game modes
– Two-week early access to each expansion pack
– Exclusive “Shoot First” emote

Keep in mind the Jakku DLC for the game will be free for everyone. If you happened to pre-order the game you will actually get this DLC one week earlier on December 8th.

A blog post has also been published going over the changes that have been made since the beta based on feedback from players. These include:

Partner and Party System
Joining and playing a game of Star Wars Battlefront with friends should be as easy and smooth as possible, and we’ve done several tweaks in this area. For instance, it will be possible to join a friend via the Xbox Friends app, and you’ll also be able to see your party friends in-game (look for green dots on the map) – but you cannot spawn on them.

Speaking of spawning, we’ve listened to your feedback on how this was handled on Hoth. Here, we’ve added combat areas that are different for Rebels and Imperials to mitigate spawn camping, and the spawn distances for the two teams have been adjusted on the first uplink.

Vehicles and Weapons
To make your fights as fun and fair as possible, several tweaks to vehicles and weapons have been made. The Cycler Rifle, for instance, has been balanced with bullet drop and slower projectile speed for more deserving kills.

Walkers should be mighty – but not invincible – so weak spots have been added to the AT-AT and AT-ST vehicles. Furthermore, damage balancing is vital for a fair game, and we’ve tweaked this balance for how vehicles, troopers, Star Cards, and ion weapons stand up against each other.

Heroes and Villains
Playing as Luke Skywalker, Darth Vader, or any other of the Star Wars Battlefront heroes and villains is something we want to feel truly special, and to achieve this we’ve made several tweaks. Two things we decided to remove were the automatic damage done to heroes over time, and the ability of getting health back when killing enemies. Ultimately, we think this will perfect the power fantasy of playing as these characters.

Also be sure to check out the latest Developer Diary for the game.

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