Corsair Vengeance 1500 Gaming Headset Review

Testing
Games

15

I tested six PC games with Dolby Headphone and 7.1 Virtual Speaker Shifter. As you can see in the table below, each game worked with Dolby Headphone and 7.1 Virtual Speaker Shifter.

Game

Dolby Headphone

7.1 Virtual Speaker Shifter

Batman Arkham Asylum GOTY qJT5h5rIu7C0tFGN1Wx4s5eNSVJwFB1CDTuH0N3k7b1oDjP8ghS6blC goSTRBf TdWkJPGc5Q5b7mARjKOj8jyl LFrNcAKCHTzVY2LyT43zZM2kaQ DmxoOWfoVPvo3B xOANMzZtuLlZ2Eb
Crysis 1 f GMXeYgSNuufwDBa3seaumFpfN33Ywms3 lFkw SSJljop2ZoTq3SdK4GbJWGGe u7TUOuZPWD4aBwM7yxEI fStOf47exMLiFsTwI5fyqDTYccqPOjWKX0QalnIh260p8uaslpOF1SK jZZIPty0
F.3.A.R. Vf1dcafOlMPrioMG7O7NSVAlohJa95IwjglqPSpveEpvhH6PM73mp JCRWB4JYK2x GG9cJTnxCQaTsQAXGUQOTOfdBpYi7 zWtgKl9JBKnmkEUx oQJsRYUHl3DRcBLwL4TEwyhVB37PlHEoY4XQffS1Rl 4GcgInWmeC9PKu7j8NftEjUss
Left 4 Dead 1 cFO0paekGJ51p2cmnC4M1836n1EmDWk7SXoYNBxgC0VKbrITp1aVr rGZqsWi02CbKcrVbW1 23z9tj5RiF1IuvS uaFQfA6CUfZ6XMckVL9hPz4EGs* RRtFgmpXdI2lMxOgay8Hs2winOvP5kONKcIc6Zr jXDHgftWa7PESCP6wnYnTpkg1OXvhEdNxHBZuGhBnaXKcQbu GJsfylUqE50 mKnkRnbuVw Ecc*
NFS: The Run IPaCYasqSHb2zxQKc0uy7l7QKVWUglogDE05gxrEddr2O jiKDh0yuZtQ555p9CCVfyFFpA3ru3KUvbB2s3ky7lfjFrnOHJnz56hl770W3LNuJ7m754 TNzibh4sI0kIalk0HoaEMpWKmz gjRTyi0ifm6emLyz16VMsBcXmpqOgEuwPGVj7ZTcji slrL7ZIWPvMqeHWTt491LmVuI5bBvfp1 fbJMdYFGVk
Saints Row: The Third XvxPCHrAMyFqpBxLmHs dwfWrbJQkfltOeYEkjqDNEB W5LvhlmUF7nLKuWYpEMmYTHMzaeM 1qQ2Uzbj2S b4SZRqISht2PAtSpzVZGmZrbHZl 9Uk NP5TGkp2UQoVRqQ9UGSX2o9u07VbwixvQGZ3lHuwiFSeIsILBHc0FZ5axAq5g1GMZ vwzIeZfeOKQ vSmJKhajCkIpOVTkoLJATAgtv3EEsYYMb4Pc

To test if the virtual surround was working or not, I would find a static noise (usually something on fire), I’d walk away from it, close my eyes and see if I could lead myself back to it just by listening to the direction of the sound. Once I thought I found the source of the sound, I’d stop moving my character and just turn in circles to see if I could tell the difference between in front and behind me. Then I’d open my eyes to see if my senses were correct. Each time they were.

A more ‘accurate’ way of testing is in the 7.1 Virtual Speaker Shifter mode you can move speakers closer to your or further away. Doing this increases or decreases the volume respectively. I’d move the left, right, and center speakers far away, and the surrounds close to see if they had any output. They always had output which means the game was outputting a surround track.

Movies

16

There’s a few movies I know inside and out, a couple of them are The Fast and the Furious, and The Punisher. I watched each on my PC with the Vengeance 1500 as my home theater, and the Vengeance 1500 delivered. Regardless if it was in Dolby Headphone or 7.1 Virtual Speaker Shifter, the sound was crisp, accurate, and immersive. Although like I mentioned earlier in the Interface section, dialog in Dolby Headphone could seem a bit ‘distant’. While both modes are great, I preferred 7.1 Virtual Speaker Shifter since the center channel could be more accurately positioned.

Music & Sound Quality
First off, the Vengeance 1500 won’t win any awards for booming bass. So if you like a lot of bass, the Vengeance 1500 is probably not for you. Although I never found the lack of eardrum shattering bass an issue. The Vengeance 1500 probably produces the best overall sound out of any PC headset I’ve ever reviewed. Its sound quality is between the Logitech F540 and Sennheiser PC350. The Logitech F540 has an excellent blend of highs, mids, and lows. Whereas the Sennheiser PC350 has exceptional highs and mids, but they’re a bit too bright and overshadow any lows that do exist. But the Vengeance 1500 finds the right balance of all three. You may not hear every nuance in a song that a really high-end pair of headphones could provide, but Corsair has accomplished an outstanding sounding headset for their price range.

Mic Quality
The Vengeance 1500 takes no prisoners when it comes to mic quality. It outshines the wireless headsets I’ve reviewed (Logitech F540, Razer Chimaera), and it’s just a tad behind the Sennheiser PC350’s mic. Below are four audio samples of the mic from each headset I’ve reviewed.

Corsair Vengeance 1500

Razer Chimaera

Logitech Wireless Headset F540

Sennheiser PC350

Comfort
I’ve worn the Vengeance 1500 longer than any other headset I’ve reviewed. It is extremely comfortable. There were many times that I even forgot I was wearing a headset, until I got caught on the wire, or went to scratch my head. Corsair really hit the nail on the head here.

Other Observations

Inline Volume Control
The Vengeance 1500 contains its audio chip inside the volume control (as pretty much every USB headset does). This one tends to get a bit warm if it is plugged in (in use or not). Not a big deal, just something that caught me by surprise. Maybe Corsair could put some breathing holes in it for the next hardware iteration. Also, there isn’t a clip or anywhere to put the volume control. Because of this, I lost count how many times it has got stuck underneath my keyboard tray when I try to move or take off the headset. Finally, there isn’t a button to mute the overall volume. You either have to hold down on the – button, or just take the headset off.

Microphone
As seen in the unboxing video, the microphone ‘clicks’ into many different positions. Usually headsets just sweep, and you stop it where you want. I like the idea of the mic clicking into place, but if you have the headset on and you quickly move the mic, it creates a mini-earthquake in both of your ears. Hopefully Corsair can figure out a way to minimize the echo from moving the mic in their future headsets.

Static
This headset can get loud, louder than my ears can comfortably handle. I rarely turned the headset past 25% when listening to music. Movies and games can be a bit quieter, so I kept the volume around 50%. Although, I wanted to know what’d happen if I turned it to 100%. Obviously I didn’t want to mess up my ears, so I turned off all output and turned the volume all the way up. There is definitely some audible static, but nothing really significant. In other words, if you had audio playing at 100%, the audio would be so loud, any static wouldn’t be noticed.