Testing – Video Testing
To test out the video performance of the system we used 3 benchmarking tools and 2 games. Our first benchmarking tool is 3DMark Vantage. We used the “High” setting which uses a 1680 x 1050 resolution.
CINEBENCH is a real-world cross platform test suite that evaluates your computer’s performance capabilities. CINEBENCH is based on MAXON’s award-winning animation software CINEMA 4D, which is used extensively by studios and production houses worldwide for 3D content creation. We ran the 64-bit version of the software.
Our next benchmarking tool is the Heaven Demo v2.1. The Heaven Demo is based off the Unigine and is actually a DirectX 11 demo. The settings we used were 1680 x 1050 resolution, shaders: high, textures: high, filter: trilinear, Anisotrophy: 4x, and we changed antialiasing on each of the 4 tests.
Our first game test is Crysis Warhead. This game crushes most systems out there and is very graphics and memory intensive. We used the Framebuffer Crysis Warhead benchmark tool. We used the Gamer setting with a 1680 x 1050 resolution on the ambush demo. We changed antialiasing on each of the 4 tests.
Our final game test was Alien vs. Predator, we used the standalone benchmark. As with many of the already released DirectX 11 benchmarks, the Aliens vs. Predator DirectX 11 benchmark leverages your DirectX 11 hardware to provide an immersive game play experience through the use of DirectX 11 Tessellation and DirectX 11 Advanced Shadow features. In Aliens vs. Predator, DirectX 11 Geometry Tessellation is applied in an effective manner to enhance and more accurately depict HR Giger’s famous Alien design.