Testing – Gaming
Our first game test is Crysis Warhead. This game crushes most systems out there and is very graphics and memory intensive. We used the Framebuffer Crysis Warhead benchmark tool. We used the Gamer setting with a 1680 x 1050 resolution on the ambush demo. We changed antialiasing on each of the 4 tests.
The Resident Evil 5 benchmark is next. This is the standalone benchmark, which is free to download. It offers both DirectX 9 and DirectX 10 benchmarks. We ran the standard benchmarks with all high settings at 1680 x 1050 resolution and changed antialiasing on each of the 4 tests.
The Alien vs. Predator benchmark is next, it is also a standalone benchmark. As with many of the already released DirectX 11 benchmarks, the Aliens vs. Predator DirectX 11 benchmark leverages your DirectX 11 hardware to provide an immersive game play experience through the use of DirectX 11 Tessellation and DirectX 11 Advanced Shadow features. In Aliens vs. Predator, DirectX 11 Geometry Tessellation is applied in an effective manner to enhance and more accurately depict HR Giger’s famous Alien design. We ran the benchmark at high settings and changed antialiasing on each of the 3 tests.
Our final game test is DiRT 2, which is a DirectX 11 game. We used the built in benchmarking tool with all the settings set to high, antialiasing set to 8x and the resolution set at 1680 x 1050.