EA has just announced that they have acquired development studio Respawn Entertainment, which is best known for Titanfall and Titanfall 2. The deal includes cash, equity, and performance milestone payments valued at $455M. EA outbid South Korean publisher Nexon, who was also interested in Respawn.
“We’ve had success as an independent company but as we look to how we want to compete in the future, and the challenges that face us in a rapidly changing landscape, now is the time for us to combine forces with a global industry leader like EA,” said Vince Zampella, Respawn Entertainment’s CEO in a blog post on Respawn’s website. “EA will provide us with more resources, access to new technologies, and expertise that we can tap into to that will help us make better games, and Respawn will retain the same creative freedom and culture we’ve always had,” he added. “We’ve been talking closely with the leadership at EA and we share their values and vision for the future of being a developer-focused company that puts the players first.”
EA was the publisher for both Titanfall and Titanfall 2. EA has decided to move many studios under its helm towards developing under the Frostbite Engine. It is likely that the next project to come from Respawn (likely Titanfall 3) will make use of that engine.