Xbox One is Less Powerful than Many Thought – Ryse Ran on a PC at E3

ryse ryse

Everyone surely must have been in awe of the excellent performance given by Ryse at the 2013 Electronic Entertainment Expo, more commonly known as E3. But unfortunately it was running on a PC using GTX 780s instead of the Xbox One, Ryse displayed that PC is much more powerful than Xbox One. Even after it went under some hardware boosts, the console is still not ready to fully offer the maximum power many high end games demand out of it. And this disappointment was way beyond the outlook of Microsoft which wasn’t expecting Xbox One to be so low on power.

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The reason for the Xbox going low on performance can predominantly be attributed to the fact that graphics and good quality visuals are the two key elements in any good gaming console and over the past few months, Xbox One is surprisingly failing to deliver this. It is not even a possibility to consider in fool’s paradise that Xbox One was able to play Ryse with a 150k tri at 1080p with absolutely stable frame rates and then miraculously failed with the 85k tri character at 900p. It is quite evident now that Ryse never ran on the Xbox One; Microsoft was mistaken when it thought that it would be able to get the same performance of the PCs on the Xbox One console.

According to the reports, the triangle count per character has been downgraded from 150,000 to just 85,000 and the game will run at 900p instead of 1080p on Xbox One.

It was definitely a low blow to bring in a different platform for the demonstration and surely they have learned their lessons as the truth did come out eventually.

Source: WCCFTech | News Archive

4 comments
  1. That’s Microsoft for you. Promise big power, big performance and great graphics only to come out with something that rivals an Atari 2600.

  2. You need to do a little research.
    GCN 2.0+
    Rx 280 modfied with 290 CU’s
    Beast.
    (Ryse will be back up to 1080P at launch, with the implementation of the Steroe driver to acces the proprietary GPU’s advanced capabilities.)
    This is not your mommas. core 8 Jaguar kiddies.

  3. immature/beta code/rushing demo. the hardware is plenty fast, but you can’t dev on it like a regular PC. there’s still plenty of time to fix.

    console hardware is specialized. remember, the world’s fastest supercomputer runs crysis like shit.

    gotta move from prototype to production. it’s faster to dev on PC. once you’re solid, you specialize your code for console… because it’s slow as shit to work that way all of the time.

    think: sketching with a pencil and getting the general idea right. once you’re good, break out the oil & acrylic and refine… then refine some more… then embrace the platform for really spectacular performance.

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